[Beware The Ides of March II !! First Rally for 2009! Sunday, March 22nd
The ad: http://www.indyscca.org/RallyFiles/...ally1.html
Think y'all have the stones to do a little road rallying? Come join the Indy SCCA as we take on the Southern Illinois Region SCCA in the Ides Of March Rally! It's a rally with 2 separate starting points and a single finish, so not only are you competing against people who started with you, but competitors you have no idea of!
This is road rally at it's best.
But you say, "Dave, it's just driving on roads, so what?"
O really? Then come and show everyone how it's done!
Road Rally is an incredibly fun and challenging event that pits driver skill, and navigational prowesss while doing it on open public roads. It is a timed precision event. Get to the check points too soon, you lose. Get there too late, you lose. It can be done as an individual event but most teams employ a driver and navigator.
The Ides Of March Rally will allow you to choose what type of the 3 common types of Rally you wish to run, Course, Touring, or GTA (Game/Touring/Adventure)! This way teams can choose what format they feel most comfortable with. Below are descriptions of the various types of Road Rally.
Here's a description of what Road Rally is:
A RoadRally is traversed over public roads within the legal speed limit. The challenge is to drive on time, arriving at points along the route neither early nor late (it's NOT a race). Each team needs a simple watch which can be synchronized to match official time, as well as something to write on and with. Interior lighting (map lights, a flashlight, etc) is also a good idea for night rallies.
After receiving and browsing the route instructions, cars start at one minute intervals. The first section, a short 10-15 mile route, is called the "Odometer Calibration Zone," and is used to calibrate the rally car's odometer to the official mileage used to measure the course by the rallymaster. After this section, the competition really begins, as you must follow the course using the instructions in the route book, as well as the general instructions that govern the rally. Meanwhile, you must also stay on time, based on the average speeds given in the instructions at various points through the routes.A Contest of Precision
At various points, unknown to the competitors, timing controls (checkpoints) will be encountered. Since the rallymaster knows the exact distance and speeds you should have traveled to reach the checkpoint, the "perfect time" of arrival can be calculated. You are timed at the moment you reach the control, and will receive penalty points for arriving either early OR late. You are then given information about the last leg, as well as a time to start the next leg, and a clean start to challenge the clock. This is a contest of precision, not a race, and each leg is scored separately. If you are early or late at one control, you cannot make up for it by being late or early at the next. At the conclusion, scores for all legs are totaled, and the lowest score wins (just like golf). Sound easy? Well, just as in golf, it takes practice to get very good scores.
Regardless of how well you score, rallying is a lot of fun if you like to spend time in your car, see some scenery and spend time with congenial people. Rallies usually end at a location where munchies and beverages are available. You can join the rest of the crowd in discussing how the event went and how you did, while waiting for the final scores to be calculated and trophies to be awarded. Events For All Levels of ExperienceGame-Tour-Adventure (GTA)
rallies, formerly known as gimmick rallies, are an excellent way to introduce yourself and others to the sport of road rally. Normally a GTA rally will have some puzzle to solve or some sort of game to play along a preset rally route. The type of game is usually limited only by the imagination of the Rallymaster. Trivial Pursuit and Jeopardy are some of the games often played on a GTA rally. They usually takes the form of a sign hunt where contestants must search for answers to questions (or the questions for the answers) using the road signs along the way. Clue is another common game that is often used in a GTA rally. In this case the road signs provide clues to whodunit. A poker run, where competitors draw a playing card at different locations along the way (best poker hand wins), is also a form of GTA. Most GTA rallies combine elements of luck with skill, though some are purely one or the other. Either way, they are a fun way to spend the afternoon and are often as much fun to set up, as they are to compete in.
rally is a time-speed-distance contest with straight-forward course following. There is never a deliberate attempt to lead the contestant off course, and typically redundant/confirming instructions are provided if there is an apparent opportunity to get lost. Since there is less challenge in staying on course, the competition usually either tests the driver with challenging roads, and/or tests the navigator with precise calculations. A typical National Tour rally with a minimum of 24 controls is won with an average of less than one point per control, and often with less than 10 points total (or a total error for the day of under 6 seconds!).
rally is also a time-speed-distance event, but requires logic to determine where the course goes, as well as the skills to remain at the assigned average speed. These contests emphasize mental agility as much as on the road skills. The ability to think quickly is necessary, often described as "Chess on wheels." If you are a "puzzle" person, then Course rallying is for you. Scores are generally higher as navigating the course correctly by solving the "traps" laid by the rallymaster plays a much bigger role in final scores than very accurate timekeeping.
For more info on Road Rally, go here: http://www.indyscca.org/RallyPage.html